but I do have family that'll be, frankly, devastated, if I suddenly vanish off the face of the Earth and that'll tear me up. I mean, I've not got that much going on in my life that's particularly positive, so shaking things up a bit wouldn't be too bad. Wow, just shy of 8K total complement, that's alot of Fairies.Īll around, not bad.
Aggressor class star destroyer full#
Reckon I'd take that to mean any Vic Gal would be pretty capable of operating In-Atmosphere with her rigging used to its full potential!Īdmittedly, the Vic's are totally outclassed by ISDs and anything bigger, but, eh, not everybody can be one of the Big Dogs. I would assume, enhanced maneuverability and such. Ooh, the Victory's are Atmospheric Capable and get nifty Atmospheric Maneuvering Surfaces for. A decent ground forces contingent, provided we get the little Crew Fairies to operate everything. Couple of Squadrons of TIE's, plenty of Lambdas. Plenty of Turbolasters to go around, as well.
But, in exchange for the Missiles, Vic-II gains 10x Heavy Ion Cannons! Those might come in handy for subduing less reasonable SW Kanmusu without causing too much harm. Lighter Armor than the predecessor and no more Concussion Missiles Massacre capability.
Vic-II, Baby! Lucked out with a ship that's actually got some data, so let's see.ĩ00m OAL, so, middling in height, though slightly on the shorter end, I think.īetter engines than the Vic-I, reasonably fast and maneuverable, looks like a Long-Range Patrol/Interdictor Mission Set. Aight, since I can't wrap my head around the default dice roller settings, I'm going with 1x Thirty-Sided Dice rolled One Time, and re-rolling for any result over 25.Īnd the second's a 24, so.